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Description
Rarity:
M
#:
138
Creature Type or Sub Type:
Creature — Beast
P:
6
T:
6
Rules Text Contains:
Hexproof
You can't cast noncreature spells.
2: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.